Peoples of the Vanished Lands

(By species/subrace, region, and languages spoken)
Demihumans:
Dwarves ( Zeda and Zedu kingdoms) Solid mountain folk

  • Dverge (Hill, most common)-Kestollan
  • Khaz (Mountain/Deep; urban nobility)-Draluk, Terran
  • Korubokuru (eastern) -Therudic
  • Vanaka (Dune, southern)-Suthern
  • River (seminomadic)-Kestollan
  • Derro/Duergar (Gray; mostly evil)-Undercommon

Elves ( Waletku kingdom ) Elegant artists, nature lovers, and magicians

  • Sylvan (Wood; most common)-Sylvan, Alvari
    • Grugach (Wild; barbarians)-Elven, Bamoric, Barbari, Sylvan
  • Quelanthi (High; urban nobility)-Elven, Quelithan
    • Valley (reclusive magocrats)-Quelithan
    • Grey (Faerie; mountain craftspeople)-Alvari, Kestollan
  • Frost (far northern cousins)-Elven
  • Avariel (winged, rare)-Alvari, Celestial
  • Sea Elves (Thallassaquendi; western)-Aquan
  • Spirit Folk (eastern, Zedu kingdom):
    • Bamboo (eastern Sylvan)-Therudic
    • River (eastern High/Grey)-Therudic, Shengtese
    • Sea Spirit Folk (Dimernesti)-Aquan, Therudic
  • Dark (Unseelie, mostly evil):
    • Drow (western, Zuromm/Underdark)-Undercommon
    • Nannuattan (eastern, Gokuri)-Bamoric

Gnomes (Zeda kingdom) Clever craftspeople

  • Rock (Surface; most common)-Kestollan
  • Forest (smallest)-Kestollan, Sylvan
  • Tinker (Minoi)-Kestollan
  • Svirfneblin (Deep)-Draluk, Undercommon
  • Mad/Gray (evil)-Undercommon

Halflings Pastoral folk with hidden toughness

  • Harfoot (closest to humans, most common)-Hifalendorin
  • Faldine (closest to Elves)-Hifalendorin, Alvari
  • Woldan (closest to Dwarves)-Kestollan
  • Shan Sao (eastern)-Therudic, Shengtese

Humans (most nations on the Plains of Sathendo ) Diverse, ambitious, and corruptible

  • Barbari (Central Asian/Eastern European and outsiders)-Barbari (Tsucharim and Skaevingol, Gusorin Confederation)
  • Hifalendorin (proto-Western European, most common)-Hifalendorin
  • Saganim (proto-Celtic)-Saganim
  • Shengtese (East Asian, Principality of Silado/Tong Sheng)-Shengtese
  • Suthern (proto-West Asian)- Suthern
  • Zarendo Islander (Central/East African)-Zarendo

Some Other Races:
Beast-kin: Humanoids with animal characteristics

  • Aarakocra (winged folk)
  • Beornings (Bear Men, Ursoids)
  • Cat People (Leonines, Leopard folk, Nekojin, Rakshasa, Sphinx)
  • Centaurs
  • Fauns/Satyrs
  • Insect-kin: Driders, Pernicon (Thri-kreen, Locust Folk)
  • Kenku (raven folk)
  • Kuo Toa (fish men)
  • Merfolk
  • Minotaurs
  • Nezumi (Ratlings)
  • Reptile-kin: Draconians, Dragons, Gargoyles, Lamias/Ophidians/Yuan-ti, Lizard Men/Troglodytes — Draconic
  • Sahuagin/Samebito (shark men)
  • Woodkin (logomorphs, forest animals)
  • Wolven (most common; and Gnolls)

Changelings — Barbari, Hifalendorin, Shengtese, Therudic — Secretive holders of rare abilities

  • Deryni/Torloc (Psionicists)
  • Hengeyokai/Lycanthropes (shape shifters)

Exalted Steeds — Aquan, Sylvan

  • Cetaceans (dolphins, whales)
  • Griffons
  • Hippocampi
  • Pegasi
  • Riding Lizards
  • Unicorns

Fey Folk (includes Elves)-Alvari, Sylvan, Therudic

  • Faeries/Sprites (Ellyhon)
  • Sidhe

Goblinoids — Goblinish — Nasty, brutish, and short

  • Bakemono (eastern)
  • Bugbears
  • Goblins/Dubwana
  • Hobgoblins
  • Kobolds

Ogre-kin — Orcish, Terran — Mighty brawlers

  • Giants — Barbari, Orcish
  • Merrows (aquatic Ogres)
  • Ogres
  • Oni (Ogre Magi)
  • Orcs (Uruk)
  • Trolls (Olog)

Unusual: Things man was not meant to know

  • Contstructs (Golems)
  • Old Ones (Aboleths, Illithid/Mind Flayers, Treants, Xorn )
  • Outsiders (extraplanar beings; Celestials, Demons, Devils, Elementals/Djinni, Giff, Sidhe)
  • Undead (Death Knights, Liches, Skeletons, Vampires)

Peoples of the Vanished Lands

Vanished Lands GeneD5